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by MisterBiggs 561 days ago
I funded this back on kickstarter when I was still in high school. I remember the excitement that came with every $1mil milestone, it really felt like an incredible movement that was going to produce something really special. I haven't been able to follow progress closely over the past decade, but the gameplay demos have been fun and there always seems to be a decent amount of progress so at this point I think I'm content waiting.
3 comments

I contributed $35 in the original Kickstarter because I love space sims and the genre was completely dead at that time. I doubt the game will ever come out at this point but I'm not going to sweat wasting $35 more than ten years ago.
There was this space sim game a while back that was called HELLION, it had so much potential it was unreal. Sadly, some internal affairs and change in priority left it abandoned. You hate to see it.

https://store.steampowered.com/app/588210/HELLION/

I played several dozen hours of HELLION with a friend. I wish that game had made it to completion.
I gave them USD 50 for pretty similar reasons plus the additional reason of thanking Roberts for the entertainment I had from his earlier games. Since, I have easily gotten that much entertainment value watching the development, so for me it was a great purchase. ANd they tell me there will be a full game someday, for icing on the cake.
In between when that kickstarter went off and now, another company funded, built and released Elite Dangerous, then added multiple extensions adding planet surfaces, first-person stuff, etc to it. I mean in terms of gameplay it's nowhere near as ambitious and it's got an absence of story, but it actually released and gained success.
ED has some cool moments like traveling, controls, vr support, but after getting over the initial impressions there isn't much of a game for many players to enjoy and the later expansions packs have not been well-received. I hope ED is not the benchmark since SC has so much more potential in single/multiplayer
and yet, nobody talks about elite dangerous on HN, but star citizen gets discussed.

like one of the top level comments observes - the sold product is hope that it gets done, not the deliverable.

Same. It would be nice to have a game at one point, but No Mans Sky and Elite:Dangerous kind of filled that niche for me.
I also enjoyed endless space in addition to the two you mentioned.
$48 today, adjusted for inflation.
Out of curiosity, do you find the development story itself the worthwhile investment or are you holding out on the bet if you'll wait ${years} more then something like the promised feature set will eventually be delivered as the polished, complete, and functional package you've been looking forward to?
There is a lot of value in the development story for me. Over time they've almost entirely stopped talking about progress outside of major milestones which is disappointing but theres only so many years in a row you can say server meshing will be finished in 6 months before people get tired of hearing about it.

The team seems genuine, and donations aren't slowing down, so it seems likely that the game will materialize in some complete form eventually

I wonder if the $14m “Professional-quality feature-length ‘Behind the Scenes of Star Citizen’ documentary film” stretch goal is still on
They do have one (or more?) dedicated PR teams, given the websites, videos, etc.
It's gonna be longer than "Logistics".
>so at this point I think I'm content waiting.

'Content' meaning 'stuff', or 'content' meaning 'happy? Or both?

What would "I'm stuff waiting" even mean?
Maybe they thought it meant something like "waiting on content"
Don't think he can be stuff.