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by magicalhippo
578 days ago
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Unreal Tournament multiplayer with mutators[1] was awesome fun, like the one that made the player avatar grow bigger when the player scored a kill, and vice versa. It's a shame later multiplayer games didn't pick up on the mutator concept. Being able to easily tweak the gameplay mixed it up and added extra challenge or fun. [1]: https://unreal.fandom.com/wiki/Mutator |
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The terminology didn't catch on, but the idea is out there. Compare "game modes" in Overwatch, for example:
https://overwatch.blizzard.com/en-us/news/22938941/introduci...