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by meebob
612 days ago
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Something I really enjoyed about this article is that really helps explain a counterintuitive result in hand drawn 2D animation. It's a well known phenomenon in hand drawn 2D animation that naively tracing over live action footage usually results in unconvincing and poor quality animation. The article demonstrates how sampling and even small amounts of noise can make a movement seem unconvincing or jittery- and seeing that, it suddenly helps make sense how something like simple tracing at 12 fps would produce bad results, without substantial error correction (which is where traditional wisdom like arcs, simplification etc comes in). |
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https://en.wikipedia.org/wiki/List_of_rotoscoped_works#Anima...