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by archagon 633 days ago
What are you even talking about? Damage? Legal issues?! It’s an open source project, not a licensed engine. What effect would any of this have on your business? Even if you get banned from the repo, just pull the code using another account and you’re good to go. You’re expending a whole lot of effort to rant about something that is essentially meaningless (and invisible) to the vast majority of current and potential Godot users, unless they have a comically large political axe to grind.
1 comments

Maybe stop engaging in unnecessary drama to begin with. Choosing a game engine is always a big commitment for developer teams even if it is free.
Unnecessary drama is (unfortunately) a time-honored tradition of the open source community. But, e.g., Linus Torvalds’ antics never curtailed the adoption of Linux.

At the end of the day, the only thing that matters is the product.

FOSS dramas we knew from the past were around technical topics mostly where devs have differing views (to system-d or to not to system-d, GNOME file picker, etc) while Godot's drama is anything but technical, but only around the world views and identity politics of the CM.