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by bob1029
657 days ago
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I think a good project-based way to learn about linear algebra is to build a 3d scene rasterizer from scratch. Once you get nested transforms and projection matrices figured out, you are probably going to have a much deeper sense for what these things actually are than someone walking out of a typical college course. The 4x4 homogenous transformation matrix sort of tricked me into learning about things I didn't originally intend to. I spent a solid week watching videos (such as the exact one you linked above) to reach a more satisfying understanding. I vividly recall manipulating matrices on paper for weeks in college. Absolutely none of it had any real meaning to me. Very little of that education helped me as I got into actual projects, other than some vague awareness that there are these things called matrices and something about system of equations. Having something to pull me towards a specific objective has always resulted in a much more substantial education. Learning about some of this stuff in isolation is really quite painful. Learning about painful things to get to the fun bits seems more tenable. |
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