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by sirn
702 days ago
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The problem may exist, but Alderon Games' report on the mobile chip is more of an anecdote here because there's not enough data points (unlike their desktop claims), and the only SKU they give (13900HX) is actually a desktop chip in a mobile package (BGA instead of LGA, so we're back into the original issue). So in the end, even with Alderon's claims, there's really not enough data points to come to a conclusion on the mobile side of things. |
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> "The laptops crash in the exact same way as the desktop parts including workloads under Unreal Engine, decompression, ycruncher or similar. Laptop chips we have seen failing include but not limited to 13900HX etc.," Cassells said.
> "Intel seems to be down playing the issues here most likely due to the expensive costs related to BGA rework and possible harm to OEMs and Partners," he continued. "We have seen these crashes on Razer, MSI, Asus Laptops and similar used by developers in our studio to work on the game. The crash reporting data for my game shows a huge amount of laptops that could be having issues."
https://old.reddit.com/r/hardware/comments/1e13ipy/intel_is_...