Hacker News new | ask | show | jobs
by whou 709 days ago
Selaco is also another jaw dropping example of a modern game using the GZDoom engine!
1 comments

I am surprised I haven't heard of this one, doing a quick search it looks downright incredible and hard to believe that they managed to stretch GZDoom to handle it.
Yeah, it runs surprisingly well due to their optimizations. Sadly, you are still somewhat CPU-constrained due to the way BSP processing works (every single wall is processed, one by one, and the map is rendered a few triangles at a time)