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by adrianm
5121 days ago
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This stuff is really fascinating. Does anyone have any recommended reading or general advice as to how to learn more about game/graphical engine implementation? I mean, from the ground up. (I'm a CS undergrad and the closest we've gotten to learning about this has been the computational geometry chapter in CLRS, but that was a mildly esoteric introduction to everything that is possible in this field.) |
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http://www.amazon.com/Game-Engine-Architecture-Jason-Gregory...