|
|
|
|
|
by advael
734 days ago
|
|
I'm legit not seeing where that is. You say some games, or "game protocols" require client-side protection... why? Just saying it's the only way doesn't explain anything at all. You have confusingly tried to give me examples of... anticheat mechanisms that rely on the total control of some hardware. I know those exist? That's not what's in question. Maybe your only experience developing these things is with a specific set of tools, and those tools require that? I'm sitting here trying to parse out anything that looks like a rationale and I just can't find it, just more "This is the way it is. This is the way it's done". I know that already. I am saying it doesn't have to be. You're not engaging with the question in any way, just getting upset with me for not conceding that you're right and trying to insult me about it. "I looked up your post history and I see that you argue with people here a lot". You got me I guess? If it upsets you so much to have this argument, you probably should disengage from it, but I'm genuinely baffled by the whole thing. |
|
> Maybe your only experience developing these things is with a specific set of tools, and those tools require that?
lol. More personal attacks. Your entire thought process is wrong, laughably so. Maybe your only experience is speculating on things you don't have a great knowledge of on HN?
Please, just tell me, if you are so sure you are correct, why these game companies can not solve the problem as you suggest? It's because they are all inept and simply not as smart as you? That's it, right?
> I'm sitting here trying to parse out anything that looks like a rationale and I just can't find it,
Nah. You're just willfully ignoring it. I don't think you're engaging in good faith at all. I'm not confused in the least, despite your constant accusations, and I've been pretty clear and unambiguous.
Your post history shows you as someone who can't ever admit when they are wrong and frequently resorts to ad hominems, and can't bear not having the last word. That's all this is. Now, since you want to play, I guess we'll see how long this goes on for.