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58028641
741 days ago
https://github.com/KhronosGroup/MoltenVK
proves that it is possible, but it is limited by having to go through Metal.
2 comments
flohofwoe
741 days ago
If Apple would add native Vulkan support to macOS, it would most likely also go through a Metal "emulation layer" (just like their GL implementation, or the D3D12 implementation in the Game Porting Toolkit).
link
talldayo
740 days ago
Because everyone knows from MoltenVK, Metal-based API implementations are just
so
efficient.
link
astrange
741 days ago
Anything's possible, but it wouldn't be performant. MoltenVK is just about as good as an untuned native Vulkan client would be.
link