| > "I have a box and the box needs to connect to another box" I have gotten more elaborate shapes like gears and screws with OpenSCAD, but I will admit for more elaborate projects I use BowlerStudio since I find found it easier to use some of the JavaCAD stuff. I've just never been able to get the hang of mouse controls, even in Fusion 360; in SCAD if I need to extrude a bizarre shape, I will occasionally draw the thing into an SVG, import it into SCAD and linear extrude from there. The rendering time is a fair complaint though; with complicated models, especially with a high $fn value, re-rendering can be pretty slow. I don't really have a good response to that, I just put up with it because I feel the other perks of code-based CAD make up for it.; Obviously to each their own. I do wish that code-based CAD is better but I'm not a mechanical engineer, just an enthusiast with a 3D printer. |
I can relate to this -- I would consider myself 3D-clumsy. But learning the various navigation tools in FreeCAD (numbered views, the navigation cube, the new orient-to-face option) has helped me a lot.
And I think fundamentally not being so intimidated by the rest of the package means it's more worth persevering with that stuff.
(Also FreeCAD's trackpad+keyboard gestures are basically usable)
> Obviously to each their own. I do wish that code-based CAD is better but I'm not a mechanical engineer, just an enthusiast with a 3D printer.
Indeed. It's fabulous that we have choices in open source CAD, open source slicers, open source printers. It's just wild to me -- it actually makes me emotional -- that I can make some of the things I want from my thoughts at such low cost.
But do check out Build123D; I think it will get you to another level.