| As mentioned in another comment there are also numerous other issues missing relative to the canonical experiment. Three big ones: - The whole point of the name, "the imitation game", is to imitate a specific identity. The more precise an identity is, the more difficult it would be for an imposter to imitate it. Turing chose male vs female, but modern choices have generalized it down to 'human or not' which is of course vastly easier to imitate than a more specific choice. - Participants are expected to collaborate with the interrogator, break the 4th wall, and do everything possible to make it clear to the interrogator that they are the real person. Modern variants generally have participants acting adversarially and actively, and intentionally, giving responses that would be difficult to distinguish from those of a bot. - The interrogator is expected to intelligently interrogate. For example one [intentionally] naive idea Turing gave was that an interrogator might ask the person to perform some mathematical calculation. If the person even tries to answer 37167361 * 372 (let alone succeeds in a short time frame), then they are probably not human. Of course the bot could be programmed to respond accordingly, but it's the point of actively and intelligently trying to break the bot and have it reveal itself. Contemporary interrogators typically ask the participants random and inane questions like "Where are you from?" which is a complete and absolute waste of time, unless part of some more precise plan - but it never is. To my knowledge there have been no Turing Tests carried out with anything even vaguely resembling the rigor and purpose of the original test, but I think that's largely because the goal seems to be to create a test that can be passed, rather than actually evaluate the capabilities of the various LLMs. |
Turing did introduce the concept of the game by having it played between a human man and human woman, with the man pretending to be a woman, but to my understanding this was just a stepping stone to move on to having the game played between machine and human.
I don't think the gender specifity was meant to stick around beyond that initial introductory example. If you mean how he says things like "imitation of the behaviour of a man", that's most likely intended generally rather than specifically male (particuarly as the "machine takes the part of A", which was the man pretending to be a woman).