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by jmax01 776 days ago
Hey, I am the author of this, I made this mostly for the purpose of experimenting and playing around and trying out things rather than actually using this for production projects. Making a proper compile time checker is pretty complicated(possibly impossible) without actually getting into the compiler, this just intends emulate that behavior to some extent and have a similar interface. "educational purposes" -> well kinda, I had some free time and had an interesting idea perhaps
1 comments

> pretty complicated(possibly impossible)

Rust does it at compile time, so why cant C++? to me this detail completely kills the usefulness of this project

C++ cannot because it does not have the necessary information present in its syntax. It’s really that simple. C++ could add such syntax, but outside of what Circle is doing, I’m not aware of any real proposal to add it.

Also, Google (more specifically, the Chrome folks) tried to make it work via templates, but found that it was not possible. There’s a limit to template magic, even.

Although it's not as extensive as Rust's lifetime management, Nim manages to infer lifetimes without specific syntax, so is it really a syntax issue? As you say, though, C++ template magic definitely has its limits.
Nim has a garbage collector.

That said, you're right on some level that it's truly semantics that matter, not syntax, but you need syntax to control the semantics.

Nim is stack allocated unless you specifically mark a type as a reference, and "does not use classical GC algorithms anymore but is based on destructors and move semantics": https://nim-lang.org/docs/destructors.html

Where Rust won't compile when a lifetime can't be determined, IIRC Nim's static analysis will make a copy (and tell you), so it's more as a performance optimisation than for correctness.

Regardless of the details and extent of the borrow checking, however, it shows that it's possible in principle to infer lifetimes without explicit annotation. So, perhaps C++ could support it.

As you say, it's the semantics of the syntax that matter. I'm not familiar with C++'s compiler internals though so it could be impractical.

I did not hear that Nim made ORC the default, thanks for that!

I still think that my overall point stands: sure, you can treat this as an optimization pass, but that kind of overhead isn't acceptable in the C++/Rust world. And syntax is how you communicate programmer intent, to resolve the sorts of ambiguous cases described in some other comments here.

I am again reminded of escape analysis https://steveklabnik.com/writing/borrow-checking-escape-anal...

> Where Rust won't compile when a lifetime can't be determined, IIRC Nim's static analysis will make a copy (and tell you), so it's more as a performance optimisation than for correctness.

Wait, how does that work? For example, take the following Rust function with insufficient lifetime specifiers:

    pub fn lt(x: &i32, y: &i32) -> &i32 {
        if x < y { x } else { y }
    }
You're saying Nim will change one/all of those references to copies and will also emit warnings saying it did that?
I'm pretty sure you could embed a language with lifetimes in a dsl built with c++ templates. You wouldn't want to use it beyond toy programs though.
Maybe, but nobody has demonstrated that it's actually possible. And even then, toys are fun, but still, at the end of the day, not good enough.
Of course, it would be completely impractical. Nobody has demonstrated it because they were interested in a practical solution.
Well thats how the current C++ compilers/standard is. There is a limit to what a header/library can do
> pretty complicated(possibly impossible) without actually getting into the compiler