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by WilTimSon
781 days ago
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Well, we have to account for the fact that modern system simply don't require that much optimization and compression. Working with stricter limits meant that dev teams had to get creative and minimize file size, while nowadays a single game update can be around 20 GB. |
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Irrespective of the abundance of storage we now enjoy, and even though I could rationally understand the reasons, this will always make me raise an eyebrow or sigh.