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by Twinklebear
783 days ago
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Sure I'd be happy to check it out, my email's in my profile (or Github/website). There are some tradeoffs w/ WebAssembly as well (not sharing the same memory as JS/TS is the biggest one) and debugging can be a bit tough as well though now there's a good VSCode plugin for it [0]. Another part of the reason I also moved back to C++ -> Wasm was for the performance improvement from Wasm vs. JS/TS, but the cross compilation to native/web was the main motivator. [0] https://marketplace.visualstudio.com/items?itemName=ms-vscod... |
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I'm certain you could turn this knowledge into a blog post and help many more engineers who are silently struggling through this path. Self-studying graphics programming is tough!
It should pop up first on YouTube if you search "What is WebGPU Suboptimal Engineer", but I'll link it here[0] in case anyone else wants to watch it. (No need for you to actually fact-check it. I didn't mean to put random work on your plate on a Sunday haha.)
[0] https://www.youtube.com/watch?v=oIur9NATg-I