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I don't think that's quite how it worked. The colour was created by different phosphors on the inside of the screen, there was nothing different about the electron beams. The number and pitch, the resolution, of these different phosphor dots determined the resolution of the screen. The shadow masking was to prevent the beam for, say, the red phosphors sweeping blue/green subpixels when moving from one pixel to another, since it wasn't practical to turn the beam off and then back on once the steering coils had been changed. Steering was continuous, so without shadowmasks, you would illuminate on the neighbour subpixels you pass on the way. You could have done it all with a single beam, if you really wanted, but it's not very practical - you'd need to sweep slower since you could only illuminate 1 subpixel at a time, it'd take much longer to to steer, illuminate at the right level, and move to the next with the right beam power selected. |
I think he described exactly what you did (in fewer words) in the second half of his post. ("Your typical color TV ..."
The first half discusses that some projection screens had 3 different tubes. ("Very few broadcast TVs ...")
Either that or he edited his post.