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by csallen
5136 days ago
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I think this rings true at the highest levels of skill for most activities. The better you get, the more specialized your skillset has to become to continue winning, and the less applicable it becomes to other things. Regardless, I think there's something to be said for competing at a high level. It provides more than just entertainment, as some skills do translate if you let them: The confidence you gain by knowing you have what it takes to be among the best at something. An attitude that refuses to settle for less. And a deep appreciation for what hard work and deliberate practice can accomplish. |
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The team proposes that the use of the frontal cortex by the grandmasters�who have memorized thousands of moves� indicates that they recognize known problems and retrieve solutions for them from their memories. Use of the medial temporal lobe by the amateurs, in contrast, suggests that these players are analyzing unknown moves and forming new long-term memories.""" http://www.scientificamerican.com/article.cfm?id=brain-study...
I think what your parent meant is that at some point Chess becomes a glorified dictionary lookup. An exercise in memoization.
Many, but not all board games end up being about memorizing which strategies work and which don't. This is especially true in case of deterministic, turn-based perfect knowledge games. Tic-tac-toe has been solved, period. Checkers has been solved. Chess will be next, because it's next in terms of complexity. Go is also a solvable game, but it will take a while.
I think this is the more true the more rigid (deterministic) a game is. Legos and Minecraft are at the opposite end of the spectrum. They even lack a victory condition, but they're all about making new combinations.
Chess may boost analytical skills and foresight up to a point, but as a war game it has become very abstract and detached from reality. It seems to be inspired by the era of melee combat, specified battlefields and powerful rulers.