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by danjoredd
804 days ago
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Agreed. Godot, Unity, Unreal, etc. all are better options for beginners. Gamemaker Studio even lets you program for free...you have to pay to make an executable though. If someone is dead-set on making a game for PS1, there are free tutorials out there also: https://www.youtube.com/playlist?list=PLAQybJIBW2UtXJITyUTJi... You won't have as intimate knowledge of PS1 hardware as OP's course, but I think thats a better starting point than paying first and then stopping because you didn't already know programming and it turned out more involved than you thought it would be. Now I DO think that there is a place for a paid course like this. I can see the appeal of getting hyperfixated on extremely specific hardware such as this, and making some cool stuff for it. For that type of person, the 100$ is worth it. |
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Am I just lost or are a game engine and a game development course not very obviously different things? Paid tutorials exist for everything you've listed, because they are in fact tech and not teachers.