Because I think school is forcing kids to learn something they are not interested in, doesn't make sense to them, while killing their creativity, while also not getting paid for it, having no idea why they have to do it, while Roblox is promoting their creativity, teaching them to problem solve and at the same time paying for it. So my point is that, if Roblox is bad, then School must be the worst thing in the Universe.
I can see where you're coming from, but I've got some follow-up questions:
What percentage of kids do you think make Roblox mods?
What percentage of those modders do it for money?
Does Roblox provide childcare, lunch, physical education, face-to-face interaction, enforced time structures and social hierarchies, and/or extracurricular activities?
I honestly do not believe they're remotely comparable. They serve such drastically different purposes it feels like comparing baseball to banking. We might be able to call one better, but I believe which one will vary wildly between kids.
I remember school as a constant source of anxiety and depression. Something like Roblox where my creativity was rewarded would've been amazing for my self confidence.
I haven't actually tried playing Roblox or researching it, so I don't know about the percentages, but I'm mainly speaking about the idea of using creativity, to create fun games you enjoy creating and the end results being:
a) other people are playing what you created
b) you get paid (even if in small amounts) for what you created
Would have been amazing for my otherwise low self esteem childhood.
Right, and I'm not doubting the value of creative pursuits like Roblox. I made and distributed calculator games during math class. What I'm doubting is that they can function as a useful alternative to school for most kids. (This is what you're suggesting, right?) I can see it as supplementing school for some, but not as a replacement.
I'm not suggesting it should replace schools. I am responding to what the article tries to imply.
I don't know or have thought enough about what the perfect way to educate kids would be.
I just don't appreciate an article jumping on a company that to me seems to reward creativity, because of some odd understanding of moral truths like Corp = Evil and Children receiving money = Evil.
Which in many cases IT really could be like child factory workers in cases where they are forced to do that due to economical circumstances, having no other options.
But I don't know about the company enough. Maybe they are truly evil. Maybe this article is just wrong about the delivery, but Roblox is evil.