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by cao825 5151 days ago
Very cool. One issue I saw was that the shadows actually show on top of other objects.
1 comments

Thanks.

Yeah, I need to fix that, this is link to my wrong sampling implementation.

If you use only 1 sampling you will see it is fixed.

Related to that is that objects overlapping create overlapping shadows. Which makes sense considering how your render engine seems to work.

Might I suggest instead of a solution in real time, how about a static deal that essentially generates a lightmap to overlay on top of the scene? I can think of several uses for that.