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by KronisLV
849 days ago
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> Most games in Unity are pretty small, or unfinished. By that reasoning, aren't these games the majority of the market and therefore the engine is a good fit for it - starting and working on arguably smaller indie projects and such, as opposed to some hypothetical huge game, of which there are decidedly few? I think that's why Godot is also a pretty good engine, even aside from it being open source, even if the features aren't all that mature - it's easy to iterate in it, even faster than in Unity. I found some stats: https://steamdb.info/tech/ Unity has 42160 games.
Unreal has 11701 games.
GameMaker has 4498 games.
RPGMaker has 2939 games.
PyGame has 2273 games.
RenPy has 2213 games.
Godot has 1170 games.
All the other engines together have around 6000 games.
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