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by krm01
850 days ago
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I've been running a design agency for over a decade and have worked on many redesigns (not involved btw with OP). One common mistake I notice among designers, and something I always emphasize to my team, is the importance of designing for the business, not just for aesthetics. Design is not merely a visual exercise; it's a catalyst for business growth. I can cite numerous instances where simple or even major redesigns significantly contributed to a business's success. For example, a redesign of the search animation for a major e-commerce platform once reduced customer complaint calls by 20%. Another time, a comprehensive overhaul of a checkout page resulted in a twofold decrease in cart abandonment. Or the major redesign that led enterprise customers to trust a SaaS product based solely on its appearance and got the big co to adopt their product. Design is an invaluable tool. The amount spent on it is inconsequential if it's not leveraged correctly. Spending $100,000 and making two minor changes that triple your revenue is an absolute bargain. |
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The hard part is knowing what "minor" changes needs to be made.
Unless you have evidence of what the problem is, you're just stabbing the dark. $100k is probably best spent on a session capture tool that allows you to see how/when/why users are dropping off, hire a UX designer who can think up solutions for the highlighted problems, then use the capture tool to gauge effectiveness and sneak up on a solution.
I won't deny that there are great UX people out there with a natural intuition for this stuff. But there's still the problem of figuring out which ones are great.
Old school UX used to involve video taping users interacting with software.