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by muunbo 866 days ago
One important aspect missing is tactical feedback. The mouse, keyboard, and touchscreen all provide that but Vision Pro doesn’t. We have evolved several nervous system sensors (touch, pressure, temperature) for this and it is just as “human” as spatial reasoning and hand manipulation of objects
3 comments

That combined with a noisy signals from inferred controls with eye and hand tracking will frustrate a lot of people. Our current interfaces are extremely precise in comparison.

I quickly narrowed down on VR experiences that provide a decent feeling of facsimile to real life being the most interesting and engaging. Beat Saber is a case in point here but for me it was combat flight sims using stick, throttle and pedals. Moving to gestures and eye tracking wrecks all of that.

I also don’t know why the original article calls using a mouse indirect as if we aren’t masters at that as well. As well as a spatially aware species we are also a tooling using species. We are experts at leveraging our spatial reasoning to manipulate tools in the world to do things we otherwise couldn’t. A mouse movement in the world translating to moving a cursor on screen is a perfect fit.

There is no tactile UI feedback in VPro, but then neither is it there in the mouse/keyboard. Otherwise when you touch your fingers against each other for some gesture, you feel them.
Physical objects being physical things that you can touch is the feedback. Mass, inertia, and friction
But the UI isn't physical, hence my point - there is no feedback from dragging a Window, your hand doesn't get heavier because you're now holding a Window with mass/inertia/friction.

You have those when moving a mouse while holding a button, but that's not related to UI, you could just as well use it to do nothing, feedback is the same - NOT from the UI

Otherwise your fingers have the same things, so any gesture involving those is feedback just like the one you get if you touch non-finger object like a mouse

You can feel that you've clicked a button (mouse, keyboard or whatever), but you can't feel that the camera has registered your pinch gesture.
There is no difference. You can't feel the part of the computer system that registers those clicks, the same as with the camera. Maybe your mouse driver registered a double click due to a faulty sensor, maybe it registered nothing for the same reason, maybe you bluetooth mouse is disconnected or out of juice, so nothing resisters.

All of this is exactly the same - you have no tactile UI feedback

Typing on a glass screen is different than typing on an actual keyboard.
The mouse button, like most buttons, is "clicky" specifically for tactile feedback.
There is tactical feedback on the Vision Pro for selecting, scrolling and moving.

I suspect that we are going to see most apps centre around this finger/thumb motion.

Do you and op mean tactile?
Yes whoops tactile