| Because that's not how videogames in 2023 (or the past ~decade plus) have worked. You need, at a very minimum: — login system that also works with consoles — persistence for users stats (maybe not for some kinds of games) — matchmaking service (which really wants a persistence system for SBMM) — make sure your systems aren't actively being exploited (you don't want to accidentally run a botnet) — make sure nobody is "hacking" or modding the game (what's the point of keeping the severs up if they're filled with aimhacking bots) — monitor the services to make sure they're up — potentially patch the games on multiple platforms if you need to make a backwards-compatible change to fulfill any of the above. — also potentially update your games if the console vendors make changes to their stacks I agree that it sucks that the services are being shut down without any alternatives being provided, and I wish there was a way to force the publishers to support them for longer or provide an OSS servers options; but it is definitely not "free" or "easy" to provide these services for years. |
Basically, unless someone takes control of your servers or other players, if the alternative is to shut it down, why not just leave as-is and not maintain/support it? If an impactful exploit is found, then shut it down. Preemptively shutting it down because the experience might degrade is silly; shutting it down will definitely break it.