|
|
|
|
|
by zamadatix
927 days ago
|
|
The output you create with tools doesn't have to be any less rewarding that the output you create without them. A good game isn't inherently meaningless to your life because you used existing tools far beyond your capacity to construct alone (a computer, a compiler, a game engine) and a bad game isn't inherently meaningful to you just because you made it out of a tree with your bare hands. How you wield the tools (innate or external) is much more relevant to creating something meaningful to you and should extend well past when we have tools "bettet" at doing something than we are ourselves. |
|
If you commissioned work from an artist, you wouldn't simply cross out that artist's name and add your own, would you? Art directors and editors who exercise precise control over their artist's output don't remove the artists name and add their own, do they?
If there was an AI system that could competently perform surgery, no matter how much massaging that prompt needed, I wouldn't call myself a surgeon for using it, and it would a fundamentally philosophically different activity than a surgeon performing laproscopic survey, evergreen though they're assisted by a modern tool.