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by AshamedCaptain
942 days ago
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I mention in the original comment that there are several exceptions (in copyright law), but these are for specific purposes. However this is not one of them. If it was, you could literally apply the same reasoning to any piece of software in the planet. |
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More specifically, it's always allowed for DRM code (because by definition their whole goal is to block interoperability), any kind of proprietary file reading and any kind of porting.
Here in the case of these games, the interoperability argument is very easy to make since they can only run on legacy hardware not even produced anymore.