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by ShamelessC
970 days ago
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> As an example, I've struggled to get people to fully play one of my favorite platformers of all time, VVVVVV. And then the much vaunted Ocarina of Time bores me to tears and I can't push myself to get through it. VVVVV appears to be a fairly low budget indie game with graphics that haven't aged very well compared to modern indie games. I'm sure it was fun and it seems it was very well received when it came out. Ocarina of Time was a AAA game that came out during the first real mainstream transition toward 3D graphics. It effectively kickstarted the RPG and free-roam genres while still presenting a typically polished Zelda experience. It was fun when I played it (when it came out) but it has not aged very well compared to modern games. If you didn't play it when it came out you're probably not going to enjoy it - but at least you can respect its impact on gaming. Anyway the point is that games don't age well and similar to music, people don't tend to like other people's favorite games unless they're highly aligned in the first place. Reviews are pretty pointless as well but in general you can tell in the first 2 hours of a game if you're going to like it or not, at which point you can choose to return it or not return it. |
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Ocarina of Time bored me in 1998. It still does. It hasn't "aged poorly" in my view; it was never good in the first place. (Yes, it's my opinion. :P)