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by chungy
970 days ago
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VVVVVV holds up perfectly. Good level design, good physics, good gimmick at the core of its game play. The graphics were designed to be evocative of the Commodore 64 era. It's hard for that to really age when that was the intent in the first place. Ocarina of Time bored me in 1998. It still does. It hasn't "aged poorly" in my view; it was never good in the first place. (Yes, it's my opinion. :P) |
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Oh my so I am not alone. I always felt like it was terrible, especially compared to the GB and SNES ones, and whatever games were out on PC/PS/DC around that time (not so much about the graphics but the game's pacing, controls, and mechanics). I feel the same about Golden Eye.
I feel like these games got a lot of success not because of what they are but because it exposed a chunk of players (Nintendo die-hards) to a type of game that wasn't previously available to them on their favourite platform.