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Ask HN: What will it realistically take to create an iOS app?
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8 points
by om154
971 days ago
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I am a web developer with extensive experience with React, TypeScript and Node.js. I’m building a side project and tossing up whether to build an iOS app or a web app. I know what’s involved in web apps, but can anyone give an overview of what it’ll take in terms of effort & time to create and submit an iOS app to the App Store? |
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Other than that the hardest part is convincing AppStore review that whatever you build and submit is useful/interesting enough to be published. There are a ton of little gotchas that don’t always get flagged in app review but can surprise you, no mention of “TestFlight” or Android allowed anywhere including screenshots.
Not difficult but something I always find tedious is all the marketing material required for the App Store, screenshots, icons, & copy. There are tools to automate asset workflows (fastlane snapshot + figma templates, etc) & generative ai is good enough at generating icons & marketing copy.