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by VonGuard
977 days ago
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The big reason we do this is that being a DM, it's REALLY hard to predict what your players are going to do. I used to spend days preparing for a game, only to have the party turn around and wander out of the dungeon 10 minutes into the session, negating all my prep. This way, I can just throw up a map and have them dungeon crawl. I suppose it make a difference that we are playing Rappan Attuk and not a mainline D&D campaign. There's a lot less dungeon crawling in today's D&D, but Rappan Attuk makes up for all of it with about 600 pages of one dungeon. |
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I always hear the cursed phrase “I guess I attack?”
And that’s how I know the fight kind of sucks.