|
|
|
|
|
by mrinterweb
981 days ago
|
|
The unlimited potential for creativity and collaborative story telling is what sets TTRPGs apart from video games. The mechanical side of D&D combat is fun, but I don't think going all in on encounters is what makes D&D shine. A good combo of game mechanics and creativity is the sweet spot in my opinion. I often prefer "theater of the mind" over maps as that can be much more open-ended and encourage creativity. Many of the D&D podcasts use "theater of the mind", and they are great (special shout out to naddpod.com) |
|