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by airstrike
977 days ago
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RedHat customers and Unity customers make for two very different types of beasts... It will be interesting to see how his Whitehurst's pedigree translates to this smaller-scale, higher-touch sales motion. Forgoing the core Unity audience of game developers and gunning for studios / VFX when Unity is clearly not the graphically superior engine sounds risky at best, reckless at worst. |
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You misunderstand. They have different verticals but Jim’s mission is the same. Sell them tools at enterprise subscription prices. Per seat, per project, per shot if they can. Forget the indie game devs and their small studios. That bridge is burned beyond recognition or reconciliation.