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by qwery
993 days ago
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> The article has plenty of current examples of developers doing this on Steam now that are not at all outliers or an exception. It also was framed heavily around John Romero and id, which is what I was talking about in that paragraph. > Calling all of them exceptions sounds like a poor excuse. I'd probably agree, but I'm not sure who is calling all of them exceptions or what doing so would be an excuse for. |
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The excuse is basically most replies in this thread, yours included. They all take the shape of "yea, but this idea is wrong because [the market is saturated/the issue is discoverability/no one wants to buy your little games/you're better off at a normal job] and so on. All of these are defeatist mindsets that people use as an excuse to not try, and they also happen to be wrong, as the examples shown in the article as well as the ones I posted show.
>It also was framed heavily around John Romero and id, which is what I was talking about in that paragraph.
The article clearly uses id as an example of a broader point and ends the post by bridging into the present situation. Talking about what people should do in the present, which you did, while ignoring present evidence and focusing only on the past sounds like poor thinking, doesn't it?