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by phendrenad2
993 days ago
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I'd love to see a histogram of all game budgets for every game on Steam. I think the missing middle would be immediately apparent. We'd see the AAA games in the $250-500 million range, a few scattered games below that, and then an absolutely huge mass in the <$10,000 range. I don't know why people don't make more games in the $100,000-$1,000,000 range. I suspect that it's hard to find investors for small projects like that. |
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Yes, you can argue that some developers would work for less than that, but any programmers capable of generating a good game can then go get jobs somewhere else.
And you need art assets. And music assets. And sound effects. And ...
This is why there is no "middle". Earning $5 million on a game (not $5 million per year--$5 million total) is absurdly successful on Steam.