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by messe 997 days ago
> $1 megabuck per year is roughly 4-5 developers and nobody else.

In the US.

1 comments

This is also assuming that those developers would be otherwise able to land 200k-250k jobs in traditional software development. Which is a bit rare today, as the bulk of people working in small games today isn't made of ex-developers, but of newcomers learning from tutorials with limited/niche experience. And maybe that's the reason it's hard to get an 1M investment, and the reason the market is a bit saturated.