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by mywittyname
997 days ago
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They are trying to break into a pretty entrenched marketplace. Steam has a huge head start, EA owns the rights to some of the best selling franchises in the business, and Xbox marketplace has the backing of Microsoft. Their options to become a major player are limited. Aggressively spending money on customer acquisition was probably the best move they had. Pulling their new games from competing stores risks impacting their game sales. Relying on organic growth would probably see Epic Game Store stuck as another tertiary, niche marketplace, like Gog. It may not have worked out like they hoped, but it wasn't a bad play. |
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From very early on, gamers were VERY vocal of what they wanted from Epic store, and Epic didn't deliver, instead they shoveled money into the fire basically.
Example of stuff that money could have better been spent on:
1. Discussion/Comments 2. Review system 3. Functioning shopping cart 4. Linux support (instead Epic did the opposite, for example buying Rocket League and removing Linux support) 5. ability to work with other stores (like Gog Galaxy does)
and so on.
Instead they choose to have a shitty, basically unusable store (that by the way, killed an older laptop GPU of mine by sending it to 100% in a screen that was only text, until the thing burned itself down), and "bribe" both creators and gamers, hoping this would replace an actual good product.