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by ye-olde-sysrq
998 days ago
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KSP1 was made by a bunch of scrappy lovable indie devs making their first game (iirc Squad's team was a marketing company prior to this?) in a LCOL area funded by dreams and whatever $10 early access sales they made on steam, with no-one to tell them what to do. KSP2 is made by TTWO, who is a publicly traded AAA studio of notable fame and decades of legacy and domain expertise. If Squad sold KSP1's IP to TTWO and then went and made "KSP2" under a new name with their squad-sale money, that would be a different story. But even with that goodwill, I would still not be believing in the current KSP2 ever being a success story. |
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KSP2 was made by indie devs (Star Theory) hired by T2
They just... failed.. they negotiated budget, failed to deliver, negotiated another bigger one, failed to deliver again, and T2 said "fuck it", took IP from them and created studio to develop it.
ST actually wanted to sell out to KSP2 after that disaster but they basically chose to poach ST developers instead, because why you'd buy a company where management now failed to deliver on promised goals twice.
My guess is ST either bite more than they could chew or purposefuly lowballed T2.