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by ilyt 1001 days ago
> KSP2 is made by TTWO, who is a publicly traded AAA studio of notable fame and decades of legacy and domain expertise.

KSP2 was made by indie devs (Star Theory) hired by T2

They just... failed.. they negotiated budget, failed to deliver, negotiated another bigger one, failed to deliver again, and T2 said "fuck it", took IP from them and created studio to develop it.

ST actually wanted to sell out to KSP2 after that disaster but they basically chose to poach ST developers instead, because why you'd buy a company where management now failed to deliver on promised goals twice.

My guess is ST either bite more than they could chew or purposefuly lowballed T2.

1 comments

But the people they poached included the management which was perhaps the worst decision that T2 made when they created Intercept Games.

Furthermore, looking at the demos presented in 2019, it's not clear that much progress was made between then and now.

The complete stall since early access release (7 months with just a handful of hotfixes) and lack of feature delivery suggests that IG don't have the competency to deliver.

That, or they moved all their staff to their other "unnamed title" they're hiring for and have KSP2 on the most minimum of developers to pretend they're making progress toward their roadmap.

> But the people they poached included the management which was perhaps the worst decision that T2 made when they created Intercept Games.

Huh, didn't knew that. I only heard that "most" people came over.

But yeah full price EA into absolute shitshow of a game doesn't bode well.

> That, or they moved all their staff to their other "unnamed title" they're hiring for and have KSP2 on the most minimum of developers to pretend they're making progress toward their roadmap.

That would be weird, what makes the Take2 management think they can deliver something else competently ....