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by OnlineGladiator
1025 days ago
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I don't think GP is saying that sailors take all of those effects into account constantly, so much as he's saying a useful simulation would be monstrously difficult due to the underlying physics. I've made robot models in the past, but never for anything involving water (although I actually have done physics simulations with water but nothing with robots). I don't know anything about sailing and I'm definitely not an expert at building simulations, but I can grok what GP meant and I agree with his assessment. To give a rough analogy - it would be like trying to learn how to be a racecar driver on a videogame with simplified physics. There are professional drivers that use simulators and iRacing (or Assetto Corsa or a handful of other games) but none of them are training on Need for Speed, and it's because the difference is so stark you're actually handicapping yourself instead of learning how to drive. You need the simulation to be close enough to reality before it starts to become useful. |
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For this kind of real-world robotics, you can’t optimise in any academic sense so you just have to go for effective and robust.