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> The original arguments for OO were: it's better for managing complexity, and it creates programs that are easier to change. Both of these turned out not to be true in general. Wrong. Even the worst Enterprisey mess of Java classes and interfaces that you can find today, is probably better than most of the spaghetti, global state ridden, wild west that existed in the golden days of "procedural" programming. If you consider that software is composed of Code and Data, then OOP was the first programming model that offered a solid, practical and efficient approach to the organization of data, code and the relationship between the two. That resulted in programs that, given their size and amount of features, were generally easier to understand and change. That doesn't mean OOP was perfect, or that it couldn't be misused; it was never a silver bullet. With the last generation of software developers trained from the ground up with at least some idea that code and data and need to be organized and structured properly, it's time to leave many of the practices and patterns of "pure" OOP and evolve into something better. In particular, Functional has finally become practical in the mainstream, with most languages offering efficient methods for developing with functional patterns. |