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by gwillen
5206 days ago
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This is dumb. The fact that one pixel subtends a particular visual angle does not imply that N pixels subtend N times that angle. It should be very plain to anybody implementing or using a rendering engine that pixels are intended to be linearly additive. This implies that N pixels will subtend less than N times the angle one pixel subtends. On a flat screen, this is normal and expected, because a pixel further from the eye will subtend less angle than a pixel closer to the eye. |
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