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by bootloop 1069 days ago
Any idea what you would have to do to get it running on iOS?

Did you release it? If so, how is it doing compared to your expectations? (I looked for it on the Play store but couldn't find it)

2 comments

You would have to write the platform code for iOS similarly to how the Android and Windows is written. The initial idea was to release it on iOS as well but at the end I didn't want to invest in buying a Mac, the license and the time to port it.

Edit: As for the release, I think it barely broke a couple of hundred downloads. I didn't do any real marketing and had no real goal of really getting the game out there as it was a learning experience for me first and foremost.

Maybe compile it for Webassembly?