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by PaulDavisThe1st 1086 days ago
> "Linux" is an infinite number of combinations derived from an a large and unbounded set of hardware, driver, OS, and environment choices.

So, sort of like Windows?

1 comments

Not really, no. In practice Linux is radically more fragile and roughly an order of magnitude more expensive to support for two orders of magnitude fewer users.
The opposite of my experience (I write, build, maintain and distribute a cross-platform DAW).
Games may hit a different set of pain points than a DAW. A lot of the Linux pain is graphics driver related. Which you could say is not a Linux problem but an AMD/Nvidia problem. But from a game developer perspective that distinction doesn’t matter.
Actually, ironically, Linux graphics driver issues are among our most major issues.

Just not that that major in the overall scheme of things.