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by forrestthewoods 1080 days ago
Not really, no. In practice Linux is radically more fragile and roughly an order of magnitude more expensive to support for two orders of magnitude fewer users.
1 comments

The opposite of my experience (I write, build, maintain and distribute a cross-platform DAW).
Games may hit a different set of pain points than a DAW. A lot of the Linux pain is graphics driver related. Which you could say is not a Linux problem but an AMD/Nvidia problem. But from a game developer perspective that distinction doesn’t matter.
Actually, ironically, Linux graphics driver issues are among our most major issues.

Just not that that major in the overall scheme of things.