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by mehlmao
1091 days ago
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The "User attempting to steal online gameplay" bit came from Cliff Blezinski et al saying that splitscreen multiplayer and co-op was a mistake, because half the people who played didn't pay for the game. In the past ten years we have seen local multiplayer evaporate. EDIT: The Kinnect had a microphone in it too |
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Split screen multiplayer evaporated for many reasons. Besides business it's also technology.
I'm not sure you'll find a single indie split screen multiplayer game that uses a modern, queued graphics pipeline (Unity HDRP or Unreal 4+). Even among big commercial games, Fortnite notably supports 2 player split screen, but Rocket League, Borderlands and Gears of War are all Unreal 3 I think.