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by gareve
1097 days ago
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> Games made by passionate small dev teams that really love what they are doing will still produce indie success hits. If there's 5 indie games that fit that description, people can easily enjoy, & more importantly, remember them. What happens when 20, 30, 50 games fit that description? There's no way no good games fall through the cracks. The amount of games developed in a year increases while people's retention remains constant. |
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I think there is a general saturation problem. I won't have the time to play 20, 30 or even 50 games a year. I don't need more games but better ones (in general.. there are of course great games).