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by meitros
1103 days ago
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An underrated choice of the original diablo is that it would only show you a subset of story quests and boss monsters in a single play-through. A few (like the butcher) would always show up, but for most others there'd be multiple options for which story quest would be in the game. A lot of games since include every quest in every playthrough (or change it based on what choices you make), and games like the Witcher 3 nailed having really well written side quests that weren't just filler. But enough players are completionists that it can feel exhausting to play those, and if you're a completionist the game often becomes less challenging because you're earning extra experience/gold. |
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There are 16 quests in 6 groups, and 1 random quest from each of the first five groups is removed.