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by taeric
1106 days ago
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I am curious on that. 500 million events per second sounds high. Even for games. That many calculations? Sure. I take "events" to mean user generated, though. And that sounds high. Same for searches. Difficulty there is size of search space, not searches coming in. Right? |
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However, once you get into simulations you have billions (or multiple orders of magnitude more) elements interacting with each other. When you simulate a wave every element depends on it's neighbors and the finer the granularity the more accurate your simulation (in theory at least).