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by microtonal
1110 days ago
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The Game Porting Toolkit contains a proprietary (143 MiB) D3DMetal framework that directly translates the Direct3D calls to Metal. They don't use the Direct3D --Wine--> Vulkan --MoltenVK--> Metal path that opensource Wine/CrossOver Wine uses. |
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https://www.reddit.com/r/macgaming/comments/142tomx/apples_g...
And the restrictive license part is this:
"you are granted a limited, non-exclusive, non-transferable, personal copyright license to (i) install, internally use, and test the Apple Software for the sole purpose of developing, testing, or evaluating video games for use on Apple-branded products"