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by threeseed
1113 days ago
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So there is more information here: https://www.reddit.com/r/macgaming/comments/142tomx/apples_g... And the restrictive license part is this: "you are granted a limited, non-exclusive, non-transferable, personal copyright license to (i) install, internally use, and test the Apple Software for the sole purpose of developing, testing, or evaluating video games for use on Apple-branded products" |
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That this exists is hilariously self-defeating. Linux gaming is becoming Proton-driven, so with this and VKD3D, we're potentially looking at Direct3D 12 as the most widely supported cross-platform API. Why write Vulkan or Metal when D3D runs everywhere now?